Alpha 5
Tok (working title) » Devlog
This is the changelog for the fifth Alpha of Tok:
New features and changes
- Players and enemies can receive status effects
- New status effect "Fortified"
- New status effect "Poisoned"
- New status effect "Protection"
- New status effect "Regeneration"
- New status effect "Stunned"
- Overview of active status effects in the dungeon menu
- New effect for "First Aid" skill (one debuff removed and "Regeneration" buff)
- Stepping on a puddle of slime stunes in battle
- Trait of the mage class implemented
- Projectiles implemented
- New skill "Fire Arrow" implemented
- New skill "Defensive Stance"
- Treasure chests can contain traps
- New statistics "Traps triggered"
- Dungeons have a level
- At higher levels treasure chests contain more scraps and better equipment
- Enemies become stronger at higher levels
- Battle turn counter in the dungeon HUD
- Enemies can use skills
- Enemies can avoid obstacles
- A bestiary is accessible from the start menu
- Possible targets for movements and actions are highlighted
- Damage may be unavoidable (no evasion or blocking)
- New items
- Adjusted item and enemy values
- New design for scrollbars
- Credits are accessible from the start menu
Bug fixes
- Crash, if an enemy wanted to go to a place where there was already another enemy
- Sometimes a block was displayed without having the block trait
- The use of instant skills did not completed the current turn
- Puddles of slime could appear on other objects
- Crash when opening the menu for a rank 5 bonus trait
Known issues
- It can happen that the player is placed on an enemy or object
- There are more chests and exits than planned
- Objects or chests sometimes block the exits of rooms
- Most traits have no effect
- The buttons to move left or right are not shown as pressed
Tok (working title)
Status | In development |
Author | Kauzig |
Genre | Role Playing |
Tags | Game Boy, Pixel Art, Roguelike, Roguelite |
Languages | German, English |
More posts
- Alpha 6Jun 20, 2020
- Alpha 4May 23, 2020
- Every story needs a hero...Aug 24, 2019
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