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Tok (working title)

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Devlog

  • Alpha 6
    June 20, 2020 by Kauzig#update, #alpha
    This is the changelog for the sixth Alpha: New features and changes Rudimentary implementation of long-range weapons Completely new algorithm for dungeon generation New enemy Bat Elite enemies Improve... Continue reading
  • Alpha 5
    May 23, 2020 by Kauzig
    This is the changelog for the fifth Alpha of Tok: New features and changes Players and enemies can receive status effects New status effect "Fortified" New status effect "Poisoned" New status effect "... Continue reading
  • Alpha 4
    May 23, 2020 by Kauzig
    Here is the changelog for the fourth Alpha of Tok: New features and changes You can now dodge enemy attacks You can now block enemy attacks Daggers have been added to the game Cooldowns only happen in... Continue reading
  • Every story needs a hero...
    August 24, 2019 by Kauzig#characters, #story, #development, #design
    In my first developer log I'd like to introduce you to the game's name-giving protagonist Tok and his development history. Background story First a few words about his background story. Tok is a littl... Continue reading
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